Shadow of the Beast II for Sega CD

Review #12107

Shadow of the Beast II

Caveman Rygar

Sega CD 1992 Psygnosis Action Action › Hack n Slash
Shadow of the Beast II screenshot for Sega CD
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Significantly better than the first game, but still not even close to good. You've got way more hit points but you're still a damaged sponge with enemies pouring out constantly. They move so fast and your attack is so slow that they're unavoidable. Actually your attack is much better. It's basically the weapon from Rygar. You can pick up a couple other weapons but they're single use so they're useless. I finally gave up and use the game genie to gain invincibility so I could see more than a couple screens. The jump and turn animations are still way too long and your jumps too short to be any good anyway. With better enemy placement and AI the game might be playable but this is still a terrible game.

1 / 5

Level Design

The first level is completely different from the Genesis version. This one has tons of flying enemies who wreck you. There's some verticality and obviously some platforming which sucks because of the terrible jumping.

1 / 5

Theme

This time you're a caveman fighting other cavemen and some monsters. There's still no story but there's a bit more promise here than the first game. Not much more, mind you.

2 / 5

Art Style

The sprites are slightly better than the Genesis version. However, the screen is letterboxed into only 3/4 of the screen.

2 / 5

Audio

Much improved music although every track is about the same. It has this constant metallic hum that gets annoying quickly. Minimal sounds.

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