Shape Shifter for TG-16 CD

Review #10032

Shape Shifter

Conan the Metroidvania

TG-16 CD 1992 TTI Adventure Adventure › Platform
Shape Shifter screenshot for TG-16 CD
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Plays a lot like Cadash. Terrible platforming. Enemies swarm and fly in at odd angles that don't align with your limited moves. Attack with your weapon, obviously, but you can also crouch and kick. This is the main way to get rid of pesky enemies. Enemies hit lightly and every ten minutes your health is restored completely so you can wait it out if you get in trouble. Pretty weird.
Choose from three weapons (axe, mace, bow) which can be upgraded twice, all within the first 15 mins of playing. Why did they even bother?
Key gimmick are 5 animal transformations which open up new areas.

3 / 5

Level Design

Central hub. Only save from that town. Metroidvania structure. Platforming is poor and enemies swarm so jumping is always a gamble, but enemies stay dead within an area. Each new area has a distinct look and feel.

4 / 5

Theme

Typical swords and magic fantasy setting, with monsters invading a previously peaceful realm.

2 / 5

Art Style

Looks cheap, like a DOS game. Minimal animation. Poor western artwork

3 / 5

Audio

The music is a strange mix of Ultima and air guitar

Comments

Popular posts from this blog

About this Site - Sep 2025 Update

Super Hydlide for Genesis

Chrono Trigger for SNES