Super Air Zonk for TG-16 CD

Review #10037

Super Air Zonk

Bonk...ers

TG-16 CD 1993 TTI Shooter Shooter › Horizontal
Super Air Zonk screenshot for TG-16 CD
Screenshot used for review/reference purposes.
3 / 5

Gameplay

What a disappointment! Movement is slow in this sequel and there's just not much to do. Enemies are rare and often require numerous hits. The familiars from the first game are gone and most of the weapons are tied to a single stage and amount to little more than a peashooter. There are no powerups for your weapons. The only extra firepower at your disposal is a bomb that must be charged up by holding down on the fire button. There's no gauge to show when it's available, which annoying.
The biggest downside is the incredibly low difficulty.

3 / 5

Level Design

Mega Man style stage select followed by a couple of levels with a boss rush. Stages are slow and boring. Most are sparsely populated.

4 / 5

Theme

Far less zany than the first game. Still fun, but far less interesting.

3 / 5

Art Style

Boring, flat backgrounds. Massive step down from the prior game.
Quite a bit of slowdown.

2 / 5

Audio

The music is not to my taste and sound effects aren't great either. The move to CD didn't improve this game.

Comments

Popular posts from this blog

About this Site - Sep 2025 Update

Super Hydlide for Genesis

Chrono Trigger for SNES