Super Metal Crusher for PCE
Review #8133
Super Metal Crusher
Robot Wars
Gameplay
I'm not sure how to even describe this game. Actually, it's easy to describe, but hard to categorize. It's not much of a game, to be honest, since the only interactivity is when you distribute skill points to your robot. So I guess it's a strategy game. You design a robot by allocating the aforementioned points to various stats like I.Q., Speed, Shield, and Attack Range . After that you watch your little guy fight it out with an opponent. That's it. You just watch a fight until it's over.
Level Design
There are two modes - Battle and Practice. Battle takes you through a series of fights while Practice lets you fight only one. In Battle your opponent is randomly selected so you can't devise a strategy for an upcoming fight. So it's all up to the RNG gods. What a dumb game.
Theme
Mechs! It reminds me of Robot Wars, Robotrek, and the bot fighting in Big Hero 6.
Art Style
The robots are all cute, chunky, squashed sprites. The arenas are unimpressive without any obstacles or other environmental elements. Not much to see here.
Audio
I love the music. It's reminiscent of songs from Blaster Master and Metal Storm on the NES.
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