Theme Park for SNES PAL
Review #3932
Theme Park
My kids play this in Roblox
Gameplay
Controls work well despite using a controller. Camera pans when your cursor approached edge off screen.
Placing attractions and whatnot is imprecise due to the isometric perspective but it's manageable.
Everything moves fast and frantic. It's like a fast moving SimCity.
Build attractions, connect them with walkways and queues, and monitor key indicators which show how successful your design is.
Fun
Level Design
I quickly reacted a point where I was watching rather than building. I didn't get past the first level but I imagine there are lots of scenarios to deal with. I could see it getting old tho. Not sure how to keep this fresh and engaging. The thought of starting over doesn't sound appealing. I would probably rather tweak the same place
Theme
Adorable aesthetic
User generated content was a novel idea back in the 90s.
Love the idea
Art Style
Again adorable. Sprites run around and everything animates.
Lovely use of color.
Audio
Music is cute but unbearably repetitive. I muted it after a couple of minutes
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