Toy Shop Boys for PCE
Review #8143
Toy Shop Boys
I got your toys, I'll get you all next!! No Gamma! You never!
Gameplay
Competent controls and weapons. You have three weapons that can be toggled between anytime - spread, homing, and a rotating laser sword. The other weapons act as options on either side. Powerups are plentiful, but weapons can only be upgraded a couple of times which upgrades all three. There are four speed settings which can be up or downgraded via collectables. Kinda weird, but fine.
Level Design
Poor stage design, but I think that's because of the intended audience. These devs thought kids were terrible at shooters because this is the most brain-dead shooter I've played. Just switch to homing, turn on turbo, and sit at the bottom of the screen because enemies never come from behind. Boring
Theme
You're three flying kids shooting toys like RC cars, robots, Legos, and die cast airplanes. Dorky
Art Style
Underwhelming graphics. The sprites are ok but everything else in this Toy Story-esque world is unappealing.
Audio
Ok music, but terrible, whispy sound effects.
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