Xevious - Fardraut Saga for PCE
Review #8151
Xevious - Fardraut Saga
Aged like fine milk
Gameplay
First, the negatives: Slow movement, peashooter, no powerups or pickups, dumb bomb, tiny hitboxes, and enemies that zip around and take too much damage to be killed.
The positives: uhh
It's really the slow movement that kills this game. You can only move at the speed that the screen is scrolling, so unless you hit your ground targets first try there's no backind up to line up another try.
Level Design
Props for creating a decent bullet hell experience. Enemies are so hard to kill and fire so many bullets that you mostly need to watch your ship rather than your targets. Archaic design, of course, but it's not just a bunch of repeating waves.
Theme
Set the template for terrestrial based sci-fi shooters. It's clearly a 1982 arcade game, so presentation is severly lacking. The inclusion of some artwork and Japanese text between stages adds a tiny bit of aura.
Art Style
Looks like an ancient arcade game.
Audio
Horrible sound effects! There's a bit of light music but it's completely drowned out by the tinny Ping Ping Ping sound effects.
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