Super Street Fighter II for Genesis
Review #4570
Super Street Fighter II
Cammy. And a killer opening animation.
Gameplay
Same game as before although you can't pick a speed.
I had an easier time executing special moves.
Level Design
Tons of modes. The usual story and versus modes plus a couple of different types of Tournaments for parties plus a time challenge mode for speedrunners. I couldn't care less about any of these but someone probably enjoyed them.
Theme
Presentation is kicked up a notch with a demo reel that shows dossiers of each fighter and the best home menu animation of all time. Except for the sound, which we'll get to.
Art Style
Sprites look good but the background lacks depth and detail present in the SNES version.
Audio
Once again the sounds is absolutely horrible, even when compared to the SNES version which wasn't great either.
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